Game based learning (GBL) and gamification are a great way to increase student motivation in the classroom. These strategies don’t require a massive shift in teaching methods and can be integrated into any activity.

GBL allows educators to provide instant feedback and observe student progress in real time. This immediate feedback can help students focus on their strengths and weaknesses.

Gametize

Designed for business-wide employee training, Gametize is a simple enterprise-grade gamification platform that motivates target behaviors in just five minutes. It offers a wide range of social challenges for users to complete, such as answering trivia questions or scanning QR codes. Then, they can get feedback and earn virtual rewards like points and badges before redeeming them in the rewards store. The system is also flexible and allows developers to customize gamification scenarios to suit their needs.

One of the biggest benefits of using a gamification tool is its ability to increase engagement and knowledge retention. This is achieved by combining the familiarity of games with the discipline and structure of learning. Additionally, it encourages learners to become immersed in the topic by using storytelling. Gamification can also be used to engage learners in the classroom, which is an important step towards improving classroom performance and increasing student engagement.

The software features a wide variety of game templates, which are organized into different project categories including employee engagement and learning and development, talent acquisition, and more. These can help businesses improve their onboarding and training programs. It can also be used to motivate employees through the use of leaderboards and rewards, which promote healthy competition. In addition, the software provides managers with real-time recognition through its newsflash feature.

Quizziz

Quizizz is a fun and effective online learning tool that teachers can use in multiple classroom situations. It is a great way to practice for traditional tests and provides immediate feedback on what students are understanding or struggling with. It can also be used for formative assessment and to provide targeted instruction.

It allows instructors to create quizzes that can be taken live in class or assigned for homework with a set deadline. Its teacher dashboard allows instructors to see detailed class-level and student-level insights for every quiz. It also offers a variety of question types, including open-ended and fill-in-the-blanks. Its new feature allows instructors to incorporate popular memes into their quizzes, which is a fun way to engage students.

Using Quizizz is simple, with a user-friendly interface that enables instructors to add questions and answers in just a few clicks. They can also choose from a library of millions of public quizzes or create their own. They can also select a theme, if desired, and choose between a public or private quiz.

They can also choose an instructor-led lesson that mirrors the content of their presentation on all student devices or a asynchronous session where all the questions appear on students’ screens at the same time. Instructors can then adjust the settings and preferences to fit their needs.

Kodable

Kodable is an educational coding game that is designed to be a fun and engaging way to learn programming concepts. Its unique features include an engaging story and characters that appeal to kids, a comprehensive teacher resource center, and a free version that includes limited game content. It is also available with a subscription plan that provides more progress tracking tools and lesson plans, but it is more expensive than other coding apps and would likely be best suited to school or district-level purchase.

This coding app allows children to work through logical problems step by step, which helps develop procedural literacy. This sort of thinking can be applied to any subject, and it can help kids become more deliberate learners. In addition, it can lead to better classroom discussions and collaboration.

Another feature that sets Kodable apart from other coding apps is its accessibility. Pre-literate children can play the game because it doesn’t use text and is based entirely on symbols. A voiceover also prompts students to progress from one level to the next.

The games in this coding app teach children how to program, using the logic of loops, conditional statements, and sequences. They can also use a mouse to drag and drop commands to program their fuzz through the Technomazes on the planet Smeeborg. As they advance through the levels, they can unlock other members of the fuzz family and earn more coins.

Gimkit

Gimkit is a new tool that brings game-based learning into the classroom. It is an interactive quiz game that lets students earn virtual money when they answer questions correctly. It also allows students to compete against classmates or as a class. Teachers can create a quiz using multiple-choice questions or text input. They can then choose whether to host the game live or assign it for homework. They can also set a time limit or cash goal for the game.

Once a teacher has created a quiz, they can share the code or link with their students. They can then play the game live in their classroom or assign it as homework. The games are broken down into units called kits, which contain the questions and answers. Gimkit offers a 14-day free trial for educators, which allows them to experience all of its features and see how well it works in their classrooms.

One of the most unique features is that students can write questions for the game in real-time. This allows them to process the material more deeply and consider it in new contexts, which aids retention. Students can also generate their own questions in KitCollab mode, which is great for collaborative groups. This feature encourages deeper thinking, and it also helps students develop the question-asking strategies that they will need to be successful as professional writers.

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